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6 months ago
import ContextNode from '../core/ContextNode.js';
import { addNodeClass } from '../core/Node.js';
import { addNodeElement, nodeProxy, float, vec3 } from '../shadernode/ShaderNode.js';
class LightingContextNode extends ContextNode {
constructor( node, lightingModel = null, backdropNode = null, backdropAlphaNode = null ) {
super( node );
this.lightingModel = lightingModel;
this.backdropNode = backdropNode;
this.backdropAlphaNode = backdropAlphaNode;
this._context = null;
}
getContext() {
const { backdropNode, backdropAlphaNode } = this;
const directDiffuse = vec3().temp( 'directDiffuse' ),
directSpecular = vec3().temp( 'directSpecular' ),
indirectDiffuse = vec3().temp( 'indirectDiffuse' ),
indirectSpecular = vec3().temp( 'indirectSpecular' );
const reflectedLight = {
directDiffuse,
directSpecular,
indirectDiffuse,
indirectSpecular
};
const context = {
radiance: vec3().temp( 'radiance' ),
irradiance: vec3().temp( 'irradiance' ),
iblIrradiance: vec3().temp( 'iblIrradiance' ),
ambientOcclusion: float( 1 ).temp( 'ambientOcclusion' ),
reflectedLight,
backdrop: backdropNode,
backdropAlpha: backdropAlphaNode
};
return context;
}
setup( builder ) {
this.context = this._context || ( this._context = this.getContext() );
this.context.lightingModel = this.lightingModel || builder.context.lightingModel;
return super.setup( builder );
}
}
export default LightingContextNode;
export const lightingContext = nodeProxy( LightingContextNode );
addNodeElement( 'lightingContext', lightingContext );
addNodeClass( 'LightingContextNode', LightingContextNode );