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199 lines
3.8 KiB
199 lines
3.8 KiB
6 months ago
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import Node from '../core/Node.js';
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import AnalyticLightNode from './AnalyticLightNode.js';
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import { nodeObject, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
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const LightNodes = new WeakMap();
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const sortLights = ( lights ) => {
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return lights.sort( ( a, b ) => a.id - b.id );
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};
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class LightsNode extends Node {
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constructor( lightNodes = [] ) {
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super( 'vec3' );
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this.totalDiffuseNode = vec3().temp( 'totalDiffuse' );
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this.totalSpecularNode = vec3().temp( 'totalSpecular' );
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this.outgoingLightNode = vec3().temp( 'outgoingLight' );
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this.lightNodes = lightNodes;
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this._hash = null;
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}
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get hasLight() {
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return this.lightNodes.length > 0;
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}
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getHash() {
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if ( this._hash === null ) {
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const hash = [];
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for ( const lightNode of this.lightNodes ) {
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hash.push( lightNode.getHash() );
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}
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this._hash = 'lights-' + hash.join( ',' );
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}
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return this._hash;
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}
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setup( builder ) {
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const context = builder.context;
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const lightingModel = context.lightingModel;
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let outgoingLightNode = this.outgoingLightNode;
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if ( lightingModel ) {
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const { lightNodes, totalDiffuseNode, totalSpecularNode } = this;
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context.outgoingLight = outgoingLightNode;
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const stack = builder.addStack();
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//
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lightingModel.start( context, stack, builder );
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// lights
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for ( const lightNode of lightNodes ) {
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lightNode.build( builder );
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}
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//
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lightingModel.indirectDiffuse( context, stack, builder );
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lightingModel.indirectSpecular( context, stack, builder );
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lightingModel.ambientOcclusion( context, stack, builder );
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//
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const { backdrop, backdropAlpha } = context;
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const { directDiffuse, directSpecular, indirectDiffuse, indirectSpecular } = context.reflectedLight;
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let totalDiffuse = directDiffuse.add( indirectDiffuse );
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if ( backdrop !== null ) {
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if ( backdropAlpha !== null ) {
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totalDiffuse = vec3( backdropAlpha.mix( totalDiffuse, backdrop ) );
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} else {
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totalDiffuse = vec3( backdrop );
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}
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context.material.transparent = true;
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}
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totalDiffuseNode.assign( totalDiffuse );
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totalSpecularNode.assign( directSpecular.add( indirectSpecular ) );
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outgoingLightNode.assign( totalDiffuseNode.add( totalSpecularNode ) );
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//
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lightingModel.finish( context, stack, builder );
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//
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outgoingLightNode = outgoingLightNode.bypass( builder.removeStack() );
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}
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return outgoingLightNode;
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}
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_getLightNodeById( id ) {
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for ( const lightNode of this.lightNodes ) {
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if ( lightNode.isAnalyticLightNode && lightNode.light.id === id ) {
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return lightNode;
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}
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}
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return null;
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}
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fromLights( lights = [] ) {
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const lightNodes = [];
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lights = sortLights( lights );
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for ( const light of lights ) {
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let lightNode = this._getLightNodeById( light.id );
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if ( lightNode === null ) {
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const lightClass = light.constructor;
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const lightNodeClass = LightNodes.has( lightClass ) ? LightNodes.get( lightClass ) : AnalyticLightNode;
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lightNode = nodeObject( new lightNodeClass( light ) );
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}
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lightNodes.push( lightNode );
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}
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this.lightNodes = lightNodes;
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this._hash = null;
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return this;
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}
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}
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export default LightsNode;
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export const lights = ( lights ) => nodeObject( new LightsNode().fromLights( lights ) );
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export const lightsNode = nodeProxy( LightsNode );
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export function addLightNode( lightClass, lightNodeClass ) {
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if ( LightNodes.has( lightClass ) ) {
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console.warn( `Redefinition of light node ${ lightNodeClass.type }` );
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return;
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}
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if ( typeof lightClass !== 'function' ) throw new Error( `Light ${ lightClass.name } is not a class` );
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if ( typeof lightNodeClass !== 'function' || ! lightNodeClass.type ) throw new Error( `Light node ${ lightNodeClass.type } is not a class` );
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LightNodes.set( lightClass, lightNodeClass );
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}
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