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153 lines
2.8 KiB
153 lines
2.8 KiB
import NodeFunction from '../core/NodeFunction.js';
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import NodeFunctionInput from '../core/NodeFunctionInput.js';
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const declarationRegexp = /^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i;
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const propertiesRegexp = /[a-z_0-9]+/ig;
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const pragmaMain = '#pragma main';
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const parse = ( source ) => {
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source = source.trim();
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const pragmaMainIndex = source.indexOf( pragmaMain );
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const mainCode = pragmaMainIndex !== - 1 ? source.slice( pragmaMainIndex + pragmaMain.length ) : source;
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const declaration = mainCode.match( declarationRegexp );
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if ( declaration !== null && declaration.length === 5 ) {
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// tokenizer
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const inputsCode = declaration[ 4 ];
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const propsMatches = [];
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let nameMatch = null;
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while ( ( nameMatch = propertiesRegexp.exec( inputsCode ) ) !== null ) {
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propsMatches.push( nameMatch );
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}
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// parser
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const inputs = [];
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let i = 0;
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while ( i < propsMatches.length ) {
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const isConst = propsMatches[ i ][ 0 ] === 'const';
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if ( isConst === true ) {
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i ++;
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}
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let qualifier = propsMatches[ i ][ 0 ];
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if ( qualifier === 'in' || qualifier === 'out' || qualifier === 'inout' ) {
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i ++;
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} else {
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qualifier = '';
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}
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const type = propsMatches[ i ++ ][ 0 ];
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let count = Number.parseInt( propsMatches[ i ][ 0 ] );
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if ( Number.isNaN( count ) === false ) i ++;
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else count = null;
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const name = propsMatches[ i ++ ][ 0 ];
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inputs.push( new NodeFunctionInput( type, name, count, qualifier, isConst ) );
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}
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//
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const blockCode = mainCode.substring( declaration[ 0 ].length );
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const name = declaration[ 3 ] !== undefined ? declaration[ 3 ] : '';
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const type = declaration[ 2 ];
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const presicion = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
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const headerCode = pragmaMainIndex !== - 1 ? source.slice( 0, pragmaMainIndex ) : '';
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return {
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type,
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inputs,
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name,
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presicion,
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inputsCode,
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blockCode,
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headerCode
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};
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} else {
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throw new Error( 'FunctionNode: Function is not a GLSL code.' );
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}
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};
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class GLSLNodeFunction extends NodeFunction {
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constructor( source ) {
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const { type, inputs, name, presicion, inputsCode, blockCode, headerCode } = parse( source );
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super( type, inputs, name, presicion );
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this.inputsCode = inputsCode;
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this.blockCode = blockCode;
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this.headerCode = headerCode;
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}
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getCode( name = this.name ) {
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let code;
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const blockCode = this.blockCode;
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if ( blockCode !== '' ) {
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const { type, inputsCode, headerCode, presicion } = this;
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let declarationCode = `${ type } ${ name } ( ${ inputsCode.trim() } )`;
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if ( presicion !== '' ) {
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declarationCode = `${ presicion } ${ declarationCode }`;
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}
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code = headerCode + declarationCode + blockCode;
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} else {
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// interface function
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code = '';
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}
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return code;
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}
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}
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export default GLSLNodeFunction;
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